Welcome to Taemoor's Portfolio:) Game Environment Artist

For Resume please click on the format: doc | pdf | rtf | | E: taemoor@taemoorkhan.com | tel: 07501168689 |
sketch & Paint Environments Characters Vehicles Design Misc & Resources
Characters and Some ZBrush Sculpts (this page is being organized but go ahead :P)

I Designed, Modelled, Textured this character. It is PCHM (Playable Character Human Male) for The Orb & The Oracle (winter 2008) this is HLOD version with standard Diffuse, Normal and Specular maps.

You can see its 360 quicktime video by clicking here.

This and next 4 slides are NPC characters for a Military Simulation for FATS Inc USA. Used in a Mid-Eastern war zone realtime Environment. All characters have normal and specular maps.
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This head was done by me for FATS Inc USA before the above mentioned military simulation project started to show art work quality for this project.

This Soldier was Modelled Textured and designed by me in 2005 and was used in a MOUT (Military SIM) by FATS Inc USA.

You can see some of its Animations by clicking over here

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This is a Monster(enemy) character for The Orb And The Oracle. I designed, Modelled and Textured it. It has Diffuse normal and specular maps.

To see animations please click here

This is a Monster(enemy) character for The Orb And The Oracle. I designed, Modelled and Textured it. It has Diffuse normal and specular maps.

To see animations please click here

This is a Monster(enemy) character for The Orb And The Oracle. I designed, Modelled and Textured it. It has Diffuse normal and specular maps.

To see animations please click here

 
 
 
Some ZBrush Sculpts
 
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Just Couple of my OLD Character/Costume works mainly Dungeon Lords 1. I worked on dozens characters and creatures, Costumes etc.
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