| For Resume please click on the format: doc | pdf | rtf | | | E: taemoor@taemoorkhan.com | tel: 07501168689 | |
| sketch & Paint | Environments | Characters | Vehicles | Design | Misc & Resources |
| Characters and Some ZBrush Sculpts (this page is being organized but go ahead :P) |
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I Designed, Modelled, Textured this character. It is PCHM (Playable Character Human Male) for The Orb & The Oracle (winter 2008) this is HLOD version with standard Diffuse, Normal and Specular maps. |
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| This and next 4 slides are NPC characters for a Military Simulation for FATS Inc USA. Used in a Mid-Eastern war zone realtime Environment. All characters have normal and specular maps. |
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| Same as above |
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| Same as above |
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| Same as above |
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| This head was done by me for FATS Inc USA before the above mentioned military simulation project started to show art work quality for this project. |
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This Soldier was Modelled Textured and designed by me in 2005 and was used in a MOUT (Military SIM) by FATS Inc USA. |
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| Same as above |
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| Same as above |
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This is a Monster(enemy) character for The Orb And The Oracle. I designed, Modelled and Textured it. It has Diffuse normal and specular maps. |
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This is a Monster(enemy) character for The Orb And The Oracle. I designed, Modelled and Textured it. It has Diffuse normal and specular maps. |
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This is a Monster(enemy) character for The Orb And The Oracle. I designed, Modelled and Textured it. It has Diffuse normal and specular maps. |
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| Some ZBrush Sculpts |
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| ghjhj |
| Just Couple of my OLD Character/Costume works mainly Dungeon Lords 1. I worked on dozens characters and creatures, Costumes etc. |
| ghjhj |
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